
GAMISH
A Graphic History of Gaming
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Publishing Company:
EDWARD ROSS
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Imprint:
PARTICULAR BOOKS, PENGUIN RANDOM HOUSE
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Format:
ONE SHOT
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Creator(s):
EDWARD ROSS (WRITER/ILLUSTRATOR)
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Number of Pages:
208
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Cover price:
GBP 22.00
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Publication Date:
05-11-2020
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Age:
YOUNG ADULT, ADULT
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Fiction/Non-Fiction
NON-FICTION
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Key words:
GAMES, ART HISTORY, ART THEORY, FUN, TECHNOLOGY, SOCIAL COMMENTARY, ANCIENT HISTORY, HISTORY, POP-CULTURE, POLITICS,
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Summary:
Pac-Man. Mario. Minecraft. Doom.
Ever since he first booted up his brother’s dusty old Atari, comic artist Edward Ross has been hooked on video games. Years later, he began to wonder: what makes games so special? Why do we play? And how do games shape the world we live in? This lovingly illustrated book takes us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems.
Exploring the people and politics behind one of the world’s most exciting art-forms, Gamish is a love letter to something that has always been more than just a game.
“Fascinating, revealing and thoughtful … exploring not just the timeline of games but also the culture that makes and consumes them.” – Keith Stuart, The Guardian
Selling Points:
• A full-colour illustrated history of an immensely popular medium.
• Goes beyond the technology to explore the themes and meaning of our favourite games.
• Perfect gift-book for teenage and adult gamers.
• Around 2,500 copies sold of French edition as of 2021.
Note: Alternative character-focused cover available on request.
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